RALF SCHIEGERL

Hi. I design and refine game systems the way I approach RPG rules: through questioning, testing, and iteration — and sometimes by going deliberately off the beaten track.

Game Design Student | Technical & Systems Design | 3D Artist | Dual-Licensed Nurse

Data In Motion

Animated Medical User Interface Design | Motion Design | After Effects | 2025

Complete Board Game Brand Campaign | Brand/Game Design | Prototyping | 2023-2024

Die Chroniken von Ithoria

Journey through the Dark

A 2D Top-Down Action-Adventure RPG

Story-Driven Gameplay | Time Loop Mechanics | Modular Systems

Godot 4.4 | Academic Project | Development: Solo, 6 months

See all my projects: